
Heart of the Wildfire
The smaller the game, the more restraint is needed to prevent tipping the island over into being completely Blighted.
The smaller the game, the more restraint is needed to prevent tipping the island over into being completely Blighted. The Wildfire can heal the land where it is, but may benefit from other Blight removal Powers so it can add Presence to problem lands without triggering Blight cascade. Removing Blig...
Setup
Put 3 Presence and 2 Blight (from the box) on your starting board, in the highest-numbered Sands. You start with your 4 Unique Power Cards and 0 Energy.
Openings
Early Major
Replaces the over-costed Flash-fires with a Major as soon as possible. Risky gamble particularly useful against damage-resistant adversaries like England.
G2 bottom. Gain Major, forget Flash-fires. Play Threatening Flames.
G3 top. Play the Major or Asphyxiating Smoke based on board state.
G2 bottom. Gain Minor or replace Major if it didn't work out. Play Flame's Fury.
Reclaim, gain Minor. Play 2 cards.
G3 bottom. Play 3 cards.