Fathomless Mud of the Swamp
Fathomless Mud of the Swamp

Fathomless Mud of the Swamp

Low Complexity
Water
Moon
Earth

Likes having where Invaders will Build, but may need to re-create those after oozing outwards with its Innate Power.

Setup

Put 2 Presence on your starting board, in the lowest-numbered Wetland. You start with your 4 Unique Power Cards and 0 Energy.

Openings

Major Power Build

2aRON's solo playthrough showcasing Mud's versatility with Sacred Site positioning to prevent Town/City builds via the special rule, while setting up for a Major Power win.

Growth: Option 2 (place 2 presence, 1 plays + 1 energy, both adjacent for Sacred Site). Create Sacred Site adjacent to big inland problem. Cards: Open Shifting Waterways (gather 2 Dahan, 1 damage), Foul Vapors (push Explorer to stop Build). Level 2 innate damages Town, Waterways finishes it. Dahan positioned for Ravage counterattack.

Growth: Option 2 (place 2 presence from energy for 3 energy/turn). Spread toward problems. Cards: Intractable Thickets (Defend 5), Exaltation of Tangled Growth (target self, pay 1 for Major). Defend 5 + 2 Dahan destroys City+Explorer. Draw Major in Slow phase (Pillar of Living Flame or Jungle Hungers ideal).

Growth: Option 3 (gain Minor, +2 energy, place presence from energy). Draw Lure of the Unknown. Cards: Pillar of Living Flame (targets consolidated City), Lure (cleanup). Pillar destroys City, generates Fear for Terror Level 2. Victory!

By 2aRON (BGG) · Source(opens in new tab)

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