A Spread of Rampant Green
A Spread of Rampant Green

A Spread of Rampant Green

Moderate Complexity
Moon
Plant
Water

Fairly good at dealing with Towns, but terrible at handling Explorers (who are unfazed by prolific foliage).

Setup

Put 2 Presence on your starting board: 1 in the highest-numbered Wetland and 1 in a Jungle without any Blight. You start with your 4 Unique Power Cards and 0 Energy.

Openings

Balanced Presence (Minor Powers)

Focus on early presence placement from both tracks and triggering both innates consistently. Strong multi-purpose opening.

Growth: Place 2 presence (one from each track), +1 card play. Cards: Gift of Proliferation, Stem the Flow. Combo with Creepers Tear into Mortar to destroy a town. Use Choke the Land to stop builds.

Growth: Place 1 presence (bottom), gain Minor, +3 energy. Cards: Overgrow in a Night, Fields Choked. Overgrow places presence from top to uncover Plant for All-Enveloping Green (Defend 2).

Growth: Reclaim. If Minor has Plant+Moon+Water, activate level 2 Creepers to destroy a town standalone.

By Jeremy Lennert (BGG) · Source(opens in new tab)

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