
Habsburg Mining Expedition
Mining Lands and Salt Deposits create a scripted midgame spike that rewards advance planning more than reactive play.
Additional Loss Condition
Land Stripped Bare: At the end of the fast Phase, the Invaders win if any land has at least 8 total Invaders/blight (combined).
Escalation
Mining Tunnels: After Advancing Invader Cards: On each board, Explore in 2 lands whose terrains don't match a Ravage or Build Card (no source required).
Rules
Strategy
Track Mining Boom Every Invader Phase
HME rules are coherent but easy to mis-sequence if you autopilot invaders. Keep a turn checklist so extra ravages/builds are never missed.
Levels 1, 3, 4, 6