France (Plantation Colony)

France (Plantation Colony)

France (Plantation Colony)

France pressure comes from town conversion spikes and town-cap loss checks, so build forecasting becomes the core skill.

Additional Loss Condition

Sprawling Plantations: Before Setup, return all but 7 town per player to the box. Invaders win if you ever cannot place a town.

Escalation

Demand for New Cash Crops: After Exploring, on each board, pick a land of the shown terrain. If it has town/city, add 1 blight. Otherwise, add 1 town.

Rules

• Except during Setup: After Invaders successfully Explore into a land which had no town/city, add 1 explorer there.

• Except during Setup: After Invaders successfully Explore into a land which had no town/city, add 1 explorer there.

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Strategy

Play Around Slave Rebellion

Set up Dahan and strife to convert Slave Rebellion into upside when possible. Also pre-plan worst-case escalation terrains to avoid accidental loss spikes.

Levels 1, 2, 3

Pre-Commit Escalation Terrain Plans

Name likely escalation-trouble terrains in advance and reserve tools for the worst-case branch instead of reacting after the town spike appears.

Levels 1, 2, 3, 4

Track Town Supply As A Timer

France applies dual pressure through escalating towns and loss-condition checks. Keep visible town-supply accounting so sudden losses do not come from bookkeeping misses.

Levels 1, 2, 4, 5, 6

Resources